The earth's atmosphere has several different effects: it emits light, it absorbs light, it shifts the apparent direction of incoming light, and it degrades the coherence of incoming light, leading to degradation of image quality when collecting light over a large aperture.
Many of these source are emission line sources, not contiunuum sources, as shown in this plot How bright are these sources?
| lunar age | |||||
| (days) | U | B | V | R | I (mag/square arcsec) |
| 0 | 22.0 | 22.7 | 21.8 | 20.9 | 19.9 |
| 3 | 21.5 | 22.4 | 21.7 | 20.8 | 19.9 |
| 7 | 19.9 | 21.6 | 21.4 | 20.6 | 19.7 |
| 10 | 18.5 | 20.7 | 20.7 | 20.3 | 19.5 |
| 14 | 17.0 | 19.5 | 20.0 | 19.9 | 19.2 |
The significance of moonlight, especially in the optical, gives rise to splitting nights into dark, grey, and bright time, where dark time means no moon above horizon, grey time something like less than 50% moon above horizon, otherwise bright time.
Optical:
For broadband work, for example
in the V band,
msky
22 mag/arcsec at good site
so we switch over to background limited around m=22 for good
image quality, switch over around m=20 for poorer image quality.
Consequently, image quality matters for faint objects!! Moonlight is
very significant, hence faint optical imaging requires dark time.
Optical spectroscopy: sky emission generally not much of a problem except around lines so long as moon is down (or work on bright objects); low dispersion observations can be background-limited for long exposures, but at higher dispersion or shorter exposures, spectroscopy is often readout-noise limited.
IR:
For broadband work in H band,
m
13.5 mag/arcsec; in K band,
m
12.5 mag/arcsec. So for all except bright objects, we're
background limited. This leads to some fundamental differences in
data acquisition and analysis between the near-IR and the optical.
For infrared spectra, it's hard to estimate S/N : depends on where your
feature is located. Moonlight is not very significant, hence much IR
work is done in bright time.
Sky brightness from most sources varies with time and position in the sky in an irregular fashion. Consqeuently, it's essentially impossible to estimate the sky a priori: sky must be determined from your observations, and if your observations don't distinguish object from sky, you'd better measure sky close by in location and in time: especially critical in the IR.
Earth's atmosphere doesn't transmit 100% of light. Various things contribute to the absorption of light:
All are functions of wavelength, time to some extent, and position in sky.
In the optical part of the spectrum, extinction is a roughly smooth function of wavelength and arises from a combination of ozone, Rayleigh scattering, and aerosols, as shown in this plot. The optical extinction can vary from night to night or season to season, as shown in this plot. Because of this variation, you must determine the amount of extinction on each night separately if you want accuracy better than a few percent. Generally, the shape of the extinction curve as a function of wavelength probably varies less than the amplitude at any given wavelength. Because of this, one commonly uses mean extinction coefficients when doing spectroscopy where one often only cares about relative fluxes.
In the infrared, the extinction does not vary so smoothly with wavelength
because of the effect of molecular absorption. In fact, significant
absorption bands define the so-called infrared windows (JHKLM),
as shown in the near IR in
this plot.
At longer wavelengths, the broad absoprtion band behavior continues, as shown
in
this plot.
In this figure,
transmission = f (b
l ) where l is path length (units of airmass):
|
b |
f |
| -3 | 1 |
| -2 | 0.97 |
| -1 | 0.83 |
| 0 | 0.5 |
| 1 | 0.111 |
| 2 | 0.000 |
The L band is at 3.5
, M band at 5
.
Clearly, if the light has to pass through a larger path in the Earth's atmosphere, more light will be scattered/absorbed; hence one expects the least amount of absorption directly overhead (zenith), increasing as one looks down towards the horizon.
Definition of airmass: path length that light takes through
atmosphere relative to length at zenith:
X
1 vertically (at z = 0 ). Given the zenith distance, z ,
which can be computed from:
where
which is exactly true in the case of a plane parallel atmosphere. Since the earth's atmosphere is not a plane, the plane parallel approximation breaks down for larger airmasses. For X > 2 , a more precise formula is needed, the following gives a higher order approximation:
How much light is lost going through the atmosphere?
Consider a thin sheet of atmosphere, with incident flux F , and
outcoming flux F + dF . Let the thin sheet have opacity
= N
, where N is the number density of absorbers/scatterers,
and
is the cross-section/absorber-scatterer.
where
If the optical depth through the atmosphere is just proportial to the physical path length (true if same atmospheric structure is sampled in different directions), then
Expressing things in magnitudes, we have:
We can define the extinction coefficient k
:
so the amount of light lost in magnitudes can be specified by a set of extinction coefficients. Note by this definition, the extinction coefficient will be negative; others may use the opposite sign convention (e.g. defining m0 = m - k
We will talk later about some details of determining extinction coefficient, but the basic idea is that you can determine the extinction by monitoring the brightness of a star (or a set of stars of known brightness) at a range of different airmasses.
The direction of light as it passes through the atmosphere is also changed because of refraction since the index of refraction changes through the atmosphere. The amount of change is characterized by Snell's law:
Let z0 be the true zenith distance,
z be the observed zenith distance,
zn be the observed zenith distance at layer n in the atmosphere,
be the index of refraction at the surface, and
be the index of refraction at layer n.
At the top of the atmosphere:
At each infinitessimal layer:
as so on for each layer down to the lowest layer:
Multiply these to get:
from which we can see that the refraction depends only the index of refraction near the earth's surface.
We define astronomical refraction, r , to be the angular amount that the object is displaced by the refraction of the Earth's atmosphere:
In cases where r is small (pretty much always):
where we have defined R , known as the ``constant of refraction''.
A typical value of the index of refraction is
1.00029 , which gives R = 60 arcsec (red light).
The direction of refraction is that a star apparently moves towards the zenith. Consequently in most cases, star moves in both RA and DEC:
where q is the parallactic angle, the angle between N and the zenith:
Note that the expression for r is only accurate for small zenith distances (z < 45 ). At larger z , can't use plane parallel approximation. Observers have empirically found:
but these vary with time, so for precise measurements, you'd have to determine A and B on your specific night of observations.
Of course, the index of refraction varies with wavelength, so consequently does the astronomical refraction:
| R | |
| 3000 | 63.4 |
| 4000 | 61.4 |
| 5000 | 60.6 |
| 6000 | 60.2 |
| 7000 | 59.9 |
| 10000 | 59.6 |
| 40000 | 59.3 |
This gives rise to the phenomenon of atmospheric dispersion, or differential refraction. Because of the variation of index of refraction with wavelenth, every object actually appears as a little spectrum with the blue end towards the zenith. The spread in object position is proportional to tan z .
Note the importance of this effect for spectroscopy, and the consequent importance of the relation between a slit orientation and the parallactic angle.
References: Coulson, ARAA 23,19; Beckers, ARAA 31, 13; Schroeder 16.II.
Generally, a perfect astronomical optical system will make a perfect (diffraction-limited) image for an incoming plane wavefront of light. The Earth's atmosphere is turbulent and variations in the index of refraction cause the plane wavefront from distant objects to be distorted. This distortion introduces amplitude variations, positional shifts and also image degradation.
This causes two astronomical effects:
The time variation scales are several milliseconds and up.
The effect of seeing can be derived from theories of atmospheric turbulence, worked out originally by Kolmogorov, Tatarski, Fried. Here, I'll quote some pertinent results, without derivation.
A turbulent field can be described statistically by a structure function:
where x is separation of points, N is any variable (e.g. tempereature, index of refraction, etc), r is position.
Kolmogorov turbulence gives:
where Cn is the refractive index structure constant. From this, one can derive the phase structure function at the telescope aperture:
where the coherence length r0 (also known as the Fried parameter) is:
where z is zenith angle,
Physically, r0 is (roughly) inversely proportional to the image size from seeing:
as compared with the image size from diffraction-limited images:
Seeing dominates when r0 < D ; a larger r0 means better seeing.
Seeing is more important than diffraction at shorter wavelengths (and
for larger apertures), diffraction more important at longer wavelengths
(and for smaller apertures); the effects of diffraction and seeing cross
over in the IR for most astronomical-sized telescopes (
5 microns for 4m);
the crossover falls at a shorter wavelength for smaller telescope or better seeing.
The meat of r0 is in
(Cn2dh) ; as you might expect, this varies
from site to site and also in time. At most sites, there seems to
be three regimes of ``surface layer" (wind-surface interactions
and manmade seeing), ``planetary boundary layer" ( influenced by
diurnal heating), and ``free atmosphere" (10 km is tropopause: high
wind shears), as seen in
this plot.
A typical astronomical site has
r0
10 cm at 5000Å.
We also have to consider the coherence of the same turbulence pattern over the sky: coherence angle call the isoplanatic angle, and region over which the turbulence pattern is the same is called the isoplanatic patch.
where H is the average distance of the seeing layer:
For r0 = 10 cm, H
In the infrared
r0
70 cm,
H
5000 m,
9 arcsec.
Note however, that the ``isoplanatic patch for image motion" (not
wavefront) is
0.3D/H . For D = 4 m,
H
5000 m,
= 50 arcsec.
Dome seeing.
Mirror seeing.
The ``quality'' of an image can be described in many different ways. The overall shape of the distribution of light from a point source is specified by the point spread function. Diffraction gives a basic limit to the quality of the PSF, but any aberrations or image motion add to structure/broadening of the PSF.
Another way of describing the quality of an image is to specify it's modulation transfer function (MTF). The MTF and PSF are a Fourier transform pair. Turbulence theory gives:
where
Note that a gaussian goes as
, so this is close to a gaussian.
The shape of seeing-limited images is roughly Gaussian in core but has more
extended wings
This is relevant because the seeing is often described by fitting a
Gaussian to a stellar profile. A potentially better empirical fitting
function is a
Moffat function
:
Measuring the Seeing
Probably the most common way of describing the seeing is by specifying
the full-width-half-maximum (FWHM) of the image, which may be estimated
either by direct inspection or by fitting a function (usually a Gaussian);
note the correspondence of FWHM to
of a gaussian:
FWHM = 2.355
.
However, beware of effects of sampling of the PSF: you're really getting
the PSF integrated over pixels, not the PSF! Remember that the FWHM
doesn't fully specify a PSF, and one should always consider how applicable
the quantity is.
Another way of characterizing the PSF is by giving the encircled energy as a function of radius, or at some specified radius. This is often used for specifying optical tolerances.
A final way of characterizing the image quality, more commonly used in adaptive optics applications, is the Strehl ratio. The Strehl ratio is the ratio between the peak amplitude of the PSF and the peak amplitude expected in the presence of diffraction only. With normal atmospheric seeing, the Strehl ratio is very low. However, the Strehl ratio is often used when discussing the performance of adaptive optics systems (more later).